Friday, March 23, 2012
Character Designs
and now heres my finals for my character designs class, ive had 3 classes of art this quarter and each have given me the opportunity to learn 3 different programs. theres 3ds Max, Maya, and Zbrush. Learning each all at once is quite difficult but everyones managing it at my school so i gotta do the same. I got used to the keys and how to do everything different depending on what program im using. Now its just a matter of putting more time to make better ACTUAL finished pieces.
in these artworks, theres high poly sculpts, low poly, and just some extra stuff. ive learned ALOT of what not to do so in my future zbrush sculpt , there wont be as many mistakes as these 2 projects have.
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Who i am

- Travis Ngov
- Rancho Cucamonga, California, United States
- 3D artist and recent grad from the Art Institute of California - Inland Empire.
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