Friday, November 22, 2013

Portfolio WIP cont.


Here is some In-game (UDK) screen caps of my environment. I have yet to tweak the lighting and adjustments necessary. Though for now there's two images, one with and without a light shaft. The light shaft image is the design i'm aiming to approach. It was a paintover of the other image uploaded with photoshop adjustments. I plan to use a volumetric lighting approach for the light shaft though.

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Who i am

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Rancho Cucamonga, California, United States
3D artist and recent grad from the Art Institute of California - Inland Empire.

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